Smile Coins and experience come from the same actions. A point that fills the level bar is also described as awarding one Smile Coin. You do not run a separate coin minigame.
Where the points come from
- Landing a weapon hit. The Bat and Bottle pay 1 coin per hit. The Spear pays 1 per hit across 17 durability, so 17 coins if every hit connects. The Katana pays 1 coin per 3 hits, about 16 coins across 50 durability. The Chain pays 1 coin per Smiler struck, so a crowd swing is worth more than one.
- Grabbing as a Smiler. The drain pays between 1 and 10 coins, and a finished infection adds 5, up to about 15 for one capture. If the victim resets or leaves during the drain, the Smiler still receives 5.
- Giant drops. Coins that spill when a Giant dies are picked up for 3 each. Some land under stairs and cannot be collected.
- Lumbermill. A physical coin can spawn over the pit when a plank falls.
- Build and Survive. Humans who last the night receive 80 coins. The host Smiler receives 70 if every human is converted. Everyone gets 5 more per kill or infection, and a grab-and-bomb is worth 15.
Private-server coins do not move to public servers. Purchases made there are reverted when you return.
Level formula
The requirement to leave your current level n is 100n + 20 points. Level 0 needs 20 points to reach level 1. Level 1 needs 120 more. The total points required to arrive at level L is 50 x L x (L - 1) + 20 x L.
| Arrive at | Total points from a new account |
|---|---|
| Level 1 | 20 |
| Level 5 | 1,100 |
| Level 10 | 4,700 |
| Level 20 | 19,400 |
Some published tables list higher totals for level 50 and level 100 than this formula produces. Use the formula, not those two totals. Your level is shown above your character. The bar itself was added in December 2020.
The Tommy Gun stays locked until level 10. The Branch is described as a level 5 shop weapon.
Shop weapons worth saving for
| Weapon | Price | What you are buying |
|---|---|---|
| Katana | 1,000 | Walkspeed 18, 50 durability, low damage, a crit every 8 hits |
| Branch | 1,500 at level 5 | 4 durability, long stun, slower movement, a knockdown on the last hit |
| Spear | 3,000 | 17 durability, longest melee reach, 1 coin per hit, a small speed cut |
| Chain | 3,850 | 10 durability, hits several Smilers in one swing |
The Bat and Bottle stay free. Packed Ice is not a coin weapon. It unlocks from holiday gift boxes and then remains available at spawn and safe zones. Water Jug used to be listed around 6,000 coins and is now a map weapon.
Knife skins in the cosmetic shop are listed at 200 coins for common finishes and 500 for rare ones. A full knife catalog has been counted at 41 skins and 35,900 coins, which is a collection goal, not a power spike. Skins do not change damage.
